Multimedia Information Processing Group

Simulation of Conventional and Plenoptic Cameras

In order to create ground truth data for algorithms working on plenoptic or conventional camera data, we built a plugin to create a reconfigurable (plenoptic) camera for Blender. Contrary to other simulations, our model does not heavily simplify the optical system, but contains an objective as well as an optional microlens array and therefore shows correct image degradation effects.

Plenoptic Simulation

The plugin and configuration instructions are available on github and gitlab.

Contact/Maintainer: Tim Michels, Arne Petersen.