Basic Image AlgorithmS Library 2.8.0

SceneOpenSceneGraphDefines.hh

00001 #ifndef __SceneOpenSceneGraphDefines_hh__
00002 #define __SceneOpenSceneGraphDefines_hh__
00003 
00004 #define SOSG_SWITCH_PREFIX "/sw_"
00005 #define SOSG_ROOT_NODE_NAME "_sceneRoot"
00006 #define SOSG_LIGHT_TRANSFORM_NAME "/_lightTransform"
00007 #define SOSG_LIGHT_SOURCE_NAME "/_lightSource"
00008 #define SOSG_LIGHT_REPRESENTATION_SWITCH_NAME "/_lightRepresentationSwitch"
00009 #define SOSG_LIGHT_REPRESENTATION_GEODE_NAME "/_lightRepresentationGeode"
00010 
00011 #define SOSG_KEY_FILE_NAME (std::string)("Path")
00012 #define SOSG_KEY_NAME (std::string)("Name")
00013 #define SOSG_KEY_IS_EDITABLE (std::string)("IsEditable")
00014 #define SOSG_KEY_NODE_TYPE (std::string)("NodeType")
00015 #define SOSG_KEY_IS_MODEL_SWITCH (std::string)("IsModelSwitch")
00016 #define SOSG_KEY_IS_MODEL_TRANSFORM (std::string)("IsModelTransform")
00017 #define SOSG_KEY_IS_VISIBLE (std::string)("IsVisibleInTreeCtrl")
00018 #define SOSG_KEY_SHOW (std::string)("Show")
00019 #define SOSG_KEY_IS_EXPANDED (std::string)("IsExpanded")
00020 #define SOSG_KEY_IS_OCCLUDER (std::string)("IsOccluder")
00021 #define SOSG_KEY_IS_CLIPPING_OUTSIDE (std::string)("IsClippingOutside")
00022 #define SOSG_KEY_MARKER_ID (std::string)("MarkerID")
00023 #define SOSG_KEY_SIZE_MM (std::string)("SizeMM")
00024 
00025 #endif
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